FX TD

Performance (Animation, Creature, and FX)Hybrid Remote, Sydney, Australia


Description

Position at DNEG

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software - primarily Houdini - and custom pipeline tools to create high-quality particle, pyro, rigid body, fluid, cloth, fur and hair simulations for top VFX Feature Films.

 
Must Have 
  • Minimum 3 years of high-end feature film VFX experience 
  • Proven experience in producing photoreal effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering 
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics 
  • Experience in live action FX work 
  • Extensive knowledge of Houdini 
  • Familiarity with pipeline issues and problem solving 
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process 
Nice to Have 
  • Experience in other areas of visual effects (TV, Games) will also be taken into account 
  • A good generalist TD background 
  • Maya, Python, Hscript or Mel knowledge 
  • Strong understanding of Linux/Unix based operating systems 

About You
 
  • Organised, pro-active and a self-starter 
  • A team player and clear communicator, and a keenness for collaboration 
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software 
  • Calm under pressure and committed to meet production deadlines  
  • A positive, can-do attitude